“Traditionally, massively multiplier online games have been about three basic gameplay pillars – combat, exploration and character progression,’ Derek Smart continued. ‘In Alganon, in addition to these we’ve added the fourth pillar to the equation; a story. We delivered a fun, immersive adventure that gamers expect in a top quality massively multiplayer online game. To top it all off, we’re not done yet. A whole new adventure with new updates will follow soon, starting with a consignment house, new classes, PvP and much more.”
Derek Smart, promocionando su nuevo (¡¡Si, justo lo que necesitamos!!) MMORPG.
¿Y la gracia dónde está? Pues en que el señor Smart es tan smart que ha copiado literalmente las palabras dichas por Ray Muzyka, CEO de Bioware, en la nota de prensa para anunciar el lanzamiento de “Star Wars: The Old Republic”
“Traditionally, massively multiplayer online games have been about three basic gameplay pillars – combat, exploration and character progression,” said Dr. Ray Muzyka, Co-Founder and General Manager/CEO of BioWare and General Manager/Vice President of Electronic Arts Inc., “In Star Wars: The Old Republic, we’re fusing BioWare’s heritage of critically-acclaimed storytelling with the amazing pedigree of Lucasfilm and LucasArts, and adding a brand-new fourth pillar to the equation – story. At the same time, we will still deliver all the fun features and activities that fans have come to expect in a AAA massively multiplayer online game. To top it all off, Star Wars: The Old Republic is set in a very exciting, dynamic period in the Star Wars universe.”
De todas formas entiendo al pobre Derek: él, como yo, sabe que prácticamente nadie se lee las notas de prensa.
Visto en GamesAjare.